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Epic Games introduced a programming language for the metaverse

Game development studio Epic Games unveiled its own declarative metaverse programming language called Verse In the presentation, Simon Peyton Jones described the new language as scalable, transactional, extensible, and learnable as the first language with “reliable interoperability guarantees over time”. The language is open source with existential variables, unifications, expressions that return multiple values, and more. Verse joins a large list of web3 programming languages including Solidity, Clarity, Rust and more. The language focuses on five key principles that the company believes are the foundation for building the metaverse.. Development focused on the ability to create social interactions in a shared 3D real-time environment. The open source product will be available to artists, designers and programmers. Verse also strives to support interoperable content with live code updates while using the operating standards of several game engines, including Unity. New Development Supposed to Support CEO Tim Sweeney's Metaverse Vision. He sees new technology as an open economy with rules but no “corporate overlord”. Epic Games has long expressed interest in participating in the development of the metaverse. In the fall, the company invested in Hadean, a British metaverse infrastructure startup. The project helps developers scale the codebase to support software that requires significant computing power.. In addition, the developer supported the creation of games based on the blockchain, as well as with the support of cryptocurrencies.. However, the studio emphasized that the developers of such games will still have to comply with certain rules of the service. Disclaimer All information contained on our website is published on the principles of good faith and objectivity, and for informational purposes only.. The reader is solely responsible for any actions taken by him on the basis of information received on our website.